Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2001:
[Freeciv-Dev] Re: new_city_dialog ver 12
Home

[Freeciv-Dev] Re: new_city_dialog ver 12

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: Mike Kaufman <mkaufman@xxxxxxxxxxxxxx>, Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: new_city_dialog ver 12
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Wed, 24 Oct 2001 16:03:47 +0200

On 2001-10-24 15:42:32, Raimar Falke wrote:
> On Tue, Oct 23, 2001 at 12:49:32PM +0200, Raimar Falke wrote:
> > On Sun, Oct 21, 2001 at 07:44:21PM -0500, Mike Kaufman wrote:
> About version 13:
> 
> > The wrapping of the happiness texts are still wrapped at the wrong
> > width. You may want to use a fixed layout.
> 
> > If the Granary is "130/130" the number of turns is 0. It should be
> > 1.
> 
> "Can't grow" is missing.

Just a minute.. :) (not literally ;)

> > If the city dialog is already open for a city and the user press
> > "popup" the second time in the city list dialog the existing dialog
> > should come to the front.
> 
> Still missing.

Oh... I totally confused this with the Next/Prev popup thing... Maybe I
misunderstood from the start?

> There is still some resizing if the city is changed. It looks like
> this is caused by the improvement list.

Well, it rezises because it needs more room, right? I think that's ok...
Would you have it always at max size?

> s/settings/Settings/

Mmmhmm...

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


[Prev in Thread] Current Thread [Next in Thread]