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[Freeciv-Dev] Re: new_city_dialog ver 12
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[Freeciv-Dev] Re: new_city_dialog ver 12

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To: Christian Knoke <ChrisK@xxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: new_city_dialog ver 12
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 24 Oct 2001 20:30:17 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Wed, Oct 24, 2001 at 08:17:45PM +0200, Christian Knoke wrote:
> Am Mittwoch, 24. Oktober 2001 19:49 schrieb Daniel Sjölie:
> > On 2001-10-24 19:44:44, Raimar Falke wrote:
> > > On Wed, Oct 24, 2001 at 07:29:54PM +0200, Daniel Sjölie wrote:
> > > >
> > > > However, I'm not really anti this myself, I have a fairly large
> > > > monitor... But perhaps it could be discussed separately and added
> > > > later if so decided?
> > >
> > > If the window is expanded it doesn't shrink. If you now go to a
> > > "smaller" city the extra space is put in the "city info" frame. In
> > > you switch now to a "larger" city the improvement list gets the
> > > extra space -> flickering.
> 
> I fear there are more probelms with size. I think the window
> should simply shrink if possible.
> 
> >
> > Ok... I give in... :) I won't do it today though... You're welcome to
> > it if you have the time... :)
> 
> I can live with it like it is now. Can't you postpone this and
> just finish the dialog, please?

So far the "Can't grow" fix is still missing.

> There are more things that are not perfect. But if we want
> a new city dialog, we should take it now. So much work has
> been invested so far ...

I know I know.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Despite all the medical advances of the 20th century, the mortality 
  rate remains unchanged at 1 death per person."


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