[Freeciv-Dev] Re: new_city_dialog ver 12
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On 2001-10-23 16:12:18, Daniel Sjölie wrote:
> On 2001-10-23 12:49:32, Raimar Falke wrote:
> > If the Granary is "130/130" the number of turns is 0. It should be 1.
>
> Now I remember...
> As far as I can se the granary can never be 130/130 - can it?
> When the city grows normally at least the city grows when it _becomes_
> full, not when it becomes overfull...
Ok, I'm officially confused... I found a city were the granary was 90/90
and it had food surplus but when I again watched a city that would grow
in a few turns it did grow when it was full - as I said above...
What's the deal here?
/Daniel
--
Now take a deep breath, smile and don't take life so seriously... :)
- [Freeciv-Dev] Re: new_city_dialog ver 13, (continued)
- [Freeciv-Dev] Re: new_city_dialog ver 12 (patch), Raimar Falke, 2001/10/23
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
[Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/23
[Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Daniel Sjölie, 2001/10/24
- [Freeciv-Dev] Re: new_city_dialog ver 12, Raimar Falke, 2001/10/24
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