[Freeciv-Dev] Re: [Patch] CMA 2.2
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On Mon, Oct 08, 2001 at 06:27:52PM +0200, Christian Knoke wrote:
> Am Sonntag, 7. Oktober 2001 20:38 schrieb Raimar Falke:
>
> > > Changes to 2.1:
> > - reorder the sending of the player information and the city
> > information after a government change
> > - remove common/city changes
> > - disable cache debug output
> > - timing stats are now printed once a turn
> >
>
> I played a bit.
>
> 1) strange things happen with the worked tiles display
> when you try to rearrange the workers of CMA-controlled
> cities on the main map. E.g. the center tile is not shown
> as worked sometimes.
I forgot about this undocumented "feature". The player should be
disallowed to change anything on the citymap if the agent controls
the city.
> 2) whenever you release a valueable tile in the city map (or
> in the main map using "t") of a human controlled city, it
> is grabbed away by another's city agent.
Should be so or not?
> 3) Is there any cross optimization between agents about
> using tiles shared by cities?
No. I would like to hear from you if you came up with a nice model how
to do this. I haven't found one yet.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"That's fundamental game play! My main enemy is *ALWAYS* fighting
a 4-front war. I make sure of it!"
-- Tony Stuckey, freeciv-dev
- [Freeciv-Dev] [Patch] CMA 2.2, Raimar Falke, 2001/10/07
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Christian Knoke, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2,
Raimar Falke <=
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Christian Knoke, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Jason Dorje Short, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Gregory Berkolaiko, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Christian Knoke, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Christian Knoke, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Reinier Post, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/08
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