[Freeciv-Dev] Re: [Patch] CMA 2.2
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--- Jason Dorje Short <vze2zq63@xxxxxxxxxxx> wrote:
> Christian Knoke wrote:
[..]
> > agent updates until the window is closed. But I can imagine
> > that this is not easy to do.
> >
> > Maybe you touch the limits of the agent model here.
>
> Sounds to me like this is more of an interface issue. IMO it should be
> possible for YOU to steal other city's tiles (possibly with a
> confirmation of some sort) without having to skip over to that city.
> Alternately, it should be possible to quickly skip to a city that is
> taking tiles from they city you are viewing.
that's a good idea.
I imagine it would be annoying if you free a tile to rearrange and then
the agent in the neighbour city steals the tile. Ouch!
But if human could take the tile back from the agent -- that's ok.
BTW, it's is hard to come across, but you are running a risk of infinite
loop with this agent-reacts-on-tile-being-freed stuff. Well, probably
not, but still it's worth thinking about.
G.
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- [Freeciv-Dev] [Patch] CMA 2.2, Raimar Falke, 2001/10/07
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Christian Knoke, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Christian Knoke, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Jason Dorje Short, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2,
Gregory Berkolaiko <=
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Christian Knoke, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Christian Knoke, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Reinier Post, 2001/10/09
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/08
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/10
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raahul Kumar, 2001/10/10
- [Freeciv-Dev] Re: [Patch] CMA 2.2, Raimar Falke, 2001/10/10
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