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[Freeciv-Dev] Re: [Patch] CMA 2.2
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[Freeciv-Dev] Re: [Patch] CMA 2.2

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To: jdorje@xxxxxxxxxxxx, freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] CMA 2.2
From: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>
Date: Mon, 8 Oct 2001 22:35:00 +0100 (BST)

 --- Jason Dorje Short <vze2zq63@xxxxxxxxxxx> wrote: 
> Christian Knoke wrote:
[..]
> > agent updates until the window is closed. But I can imagine
> > that this is not easy to do.
> > 
> > Maybe you touch the limits of the agent model here.
> 
> Sounds to me like this is more of an interface issue.  IMO it should be
> possible for YOU to steal other city's tiles (possibly with a
> confirmation of some sort) without having to skip over to that city. 
> Alternately, it should be possible to quickly skip to a city that is
> taking tiles from they city you are viewing.

that's a good idea.
I imagine it would be annoying if you free a tile to rearrange and then
the agent in the neighbour city steals the tile.  Ouch!
But if human could take the tile back from the agent -- that's ok.

BTW, it's is hard to come across, but you are running a risk of infinite
loop with this agent-reacts-on-tile-being-freed stuff.  Well, probably
not, but still it's worth thinking about.

G.

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