[Freeciv-Dev] Re: [Patch] Introduction of turns
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The client currently displays the Game year to the user, so I am not
sure I understand why an additional mechanism is needed to send this.
Is there some point in processing where the year can change in ways that
the client won't pickup (immediately)? Is this what is being fixed?
Cheers,
RossW
=====
At 08:57 AM 01/08/27 +0200, Raimar Falke wrote:
>On Sat, Aug 11, 2001 at 12:26:35PM +0200, Raimar Falke wrote:
>>
>> For client side ai and maybe also for other things the definition of
>> the current turn is needed. The attached patch adds this. It is
>> straightforward except this piece:
>
>Any more comments on this? Questions?
>
> Raimar
>--
> email: rf13@xxxxxxxxxxxxxxxxx
> "We just typed make..."
> -- Stephen Lambrigh, Director of Server Product Marketing at Informix,
> about porting their Database to Linux
- [Freeciv-Dev] Re: [Patch] Introduction of turns, (continued)
[Freeciv-Dev] Re: [Patch] Introduction of turns, Raimar Falke, 2001/08/27
[Freeciv-Dev] Re: [Patch] Introduction of turns,
Ross W. Wetmore <=
[Freeciv-Dev] Re: [Patch] Introduction of turns, Raimar Falke, 2001/08/27
[Freeciv-Dev] Re: [Patch] Introduction of turns, Reinier Post, 2001/08/28
[Freeciv-Dev] Re: [Patch] Introduction of turns, Ross W. Wetmore, 2001/08/27
[Freeciv-Dev] Re: [Patch] Introduction of turns, Jason Dorje Short, 2001/08/27
[Freeciv-Dev] Re: [Patch] Introduction of turns, Paul Zastoupil, 2001/08/27
[Freeciv-Dev] Re: [Patch] Introduction of turns, Trent Piepho, 2001/08/27
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