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[Freeciv-Dev] Re: New city dialog - stage 6
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[Freeciv-Dev] Re: New city dialog - stage 6

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To: Freeciv List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: New city dialog - stage 6
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Thu, 5 Apr 2001 03:04:25 +0200

On 2001-04-04 21:58:21, Martin Hinsch wrote:
> Hi
> 
> I just noticed the discussion about the worklist (without having followed
> the previous mails). Maybe it's a bit off topic but I think a really good
> example for a well done implementation of work lists can be seen in
> Master of Orion II. I think it offers all features found in the current
> freeciv one but is (at least in my opinion) much easier to use. You can
> insert and remove items with a single click, move them up and down the list
> and don't have to press a clumsy apply button.

I agree...
Another thing about that interface that seems relevant here is that when
You pressed the "Change" button in the planet view You got the
worklist...

I agree that having both a worklist and a change dialog is probably not
such a good idea... And it is true that a newbie might be confused if
there was no change-button... But I think it would be very much ok to
have the Change-button trigger a switch to the worklist... Then all
effort can be turned to optimize the worklist interface... MoOII has
shown that it can be done nicely...

What do You think about that?

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)



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