[Freeciv-Dev] New city dialog - stage 6
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Hi again,
This should be even better version. I playtested it with my friend,
found some things to correct and this is result.
Changes:
* Building label must have its own row
* The attack power of 3 best units (land/sea/air) is
printed on information list
* The attack and defense power of 3 best units
are
printed too. (this should be documented
somehow,
what abouttooltips?)
* Added "present units" on "City" page too. (a small, 1-row
list under City Improvements
Screenshots:
http://hope.stc.cx/tuma/files/freeciv-new_citydialog-6-?.jpg
(where ? = 1,2(isometric "City"),3(overhead "City"),4(worklist)).
Patch:
http://hope.stc.cx/tuma/files/freeciv-new_citydialog-6.diff.gz
--
Best regards, Tuomas Airaksinen <tuomas.airaksinen@xxxxxxxxxx>
For That Matter: http://tuma.cjb.net/
pgpkNKQduRgqY.pgp
Description: PGP signature
- [Freeciv-Dev] New city dialog - stage 6,
Tuomas Airaksinen <=
- [Freeciv-Dev] Re: New city dialog - stage 6, Stepan Roh, 2001/04/01
- [Freeciv-Dev] Re: New city dialog - stage 6, Kero van Gelder, 2001/04/03
- [Freeciv-Dev] Re: New city dialog - stage 6, Raimar Falke, 2001/04/03
- [Freeciv-Dev] Re: New city dialog - stage 6, Tuomas Airaksinen, 2001/04/03
- [Freeciv-Dev] Re: New city dialog - stage 6, Kero van Gelder, 2001/04/04
- [Freeciv-Dev] Re: New city dialog - stage 6, Martin Hinsch, 2001/04/04
- [Freeciv-Dev] Re: New city dialog - stage 6, Daniel Sjölie, 2001/04/04
- [Freeciv-Dev] Re: New city dialog - stage 6, Martin Hinsch, 2001/04/05
- [Freeciv-Dev] Re: New city dialog - stage 6, Piotr Sulecki, 2001/04/05
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