[Freeciv-Dev] Re: More on (un)happiness
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Daniel Sjölie <deepone@xxxxxxxxxx> wrote:
Well, my patch is not in CVS and it needs some tuning but...
In the example ruleset in my patch it costs You many times more to build a
new city than to build an improvement and every improvement can be worth
lots of 'smallpox cities' (since it's effect is boosted)
I can't belive that smallpox/ICS could work with this...
Sure, that would probably work, because it directly addresses two important
factors which make ICS viable.
My point: there are implemented ways to counter smallpox...
Unless You are certain that You have a better way You should test
what is instead of speculating about complex solutions...
I am against complex rules myself. If it can be fixed with minimal change,
I am all for it.
I'm sorry, I just get a little annoyed sometimes when people talk to
much and do to little... ;) (I really shouldn't be - I'm like that
myself most of the time I guess :)
I am not sure to whom this is directed, but I do think this discussion is
very necessary. We need more people to speak up and voice their concerns
and opinions. I would be the first to admit it if I am proved wrong.
Meanwhile, I do try to do whatever I can to help.
Mike
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- [Freeciv-Dev] Re: More on (un)happiness, (continued)
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/19
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/19
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/19
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/19
- [Freeciv-Dev] Re: More on (un)happiness,
Mike Jing <=
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/20
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/21
- [Freeciv-Dev] Re: More on (un)happiness, 蔡恆華, 2000/12/22
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/22
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 2000/12/22
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