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[Freeciv-Dev] Re: cheating

[Freeciv-Dev] Re: cheating

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: cheating
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 27 Nov 2000 16:55:38 +0100

> K'Ching!  Just had an idea.  Allow a handicap, like in golf.  You can
> decide before the game that player X will have different research
> speed to player Y or different foodbox size, or different number of
> settlers to start...

I implemented part of this (nl. per-player improvement costs) almost
two years ago.  It worked, too.  But the code never made it into the
distribution (not enough stamina to pull it through).


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