[Freeciv-Dev] Re: Diplomacy
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On Mon, Nov 27, 2000 at 02:26:25PM +0100, Michal Przybylski wrote:
> My name is Michal. I decided to contribute freeciv because it is my
> favourite game. I want to start with diplomacy.
Very good news!
> How to distinguish between an ai player and a human who has disconnected?
A player can have 0 or more connections (just 1 in 1.11.4, more in CVS).
A player an be 'human' or 'AI'. This is an independent setting; AI players
can be observed.
> Let's imagine such a sytuation:
> - client has disconnected
> - I send him a message using function send_* or notify_*
> would anythig wrong happen?
> Should I prevent sytuations like that?
I don't think you need to do anything special.
> Michal
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