[Freeciv-Dev] Re: more complex unit and battle system
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Marc Strous wrote:
> > > ***we would allow only one unit on one square***.
>
> i've been thinking about that one too. althugh i think one is too few, a
> limit of 5 or 6 would definately increase the effects of proper tactics (as
> opposed to simple numeric overweight) on the game, which i think is a good
> thing.
As far as I have changed my mind a bit on this, I think I can definitly agree
with 5 or 6 units on one square as a maximum and with its positive tactical
results.
- [Freeciv-Dev] Re: more complex unit and battle system, (continued)
[Freeciv-Dev] Re: more complex unit and battle system, Dalibor Perković, 2000/08/28
[Freeciv-Dev] Re: more complex unit and battle system, Marc Strous, 2000/08/28
[Freeciv-Dev] Re: more complex unit and battle system, Mike Jing, 2000/08/29
[Freeciv-Dev] Re: more complex unit and battle system, Dalibor Perković, 2000/08/29
[Freeciv-Dev] Re: more complex unit and battle system, peter jurcovic, 2000/08/29
[Freeciv-Dev] Re: more complex unit and battle system, peter jurcovic, 2000/08/29
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