[Freeciv-Dev] Re: more complex unit and battle system
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On Tue, 29 Aug 2000, Dalibor Perkovi[ISO-8859-2] æ wrote:
>
> >> oh and I almost forgot about "Leonardo's Workshop", which
> >>should "upgrade one obsolete unit per turn". I see no reason,
> >>why should we not let players upgrade units for money.
> >
> >You can already do this in Freeciv.
>
> How?
1. Move unit to unit.
2. Pop up city box.
3. Click on unit, bring up "list of things to do with unit" box.
4. Choose upgrade.
--
Robert
- [Freeciv-Dev] Re: more complex unit and battle system, (continued)
[Freeciv-Dev] Re: more complex unit and battle system, Dalibor Perković, 2000/08/28
[Freeciv-Dev] Re: more complex unit and battle system, Marc Strous, 2000/08/28
[Freeciv-Dev] Re: more complex unit and battle system, Mike Jing, 2000/08/29
[Freeciv-Dev] Re: more complex unit and battle system, Dalibor Perković, 2000/08/29
- [Freeciv-Dev] Re: more complex unit and battle system,
Robert Brady <=
[Freeciv-Dev] Re: more complex unit and battle system, peter jurcovic, 2000/08/29
[Freeciv-Dev] Re: more complex unit and battle system, peter jurcovic, 2000/08/29
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