[Freeciv-Dev] Re: more complex unit and battle system
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>> oh and I almost forgot about "Leonardo's Workshop", which
>>should "upgrade one obsolete unit per turn". I see no reason,
>>why should we not let players upgrade units for money.
>
>You can already do this in Freeciv.
How?
?
/|\ Izitpajn
/?|\? pdalibor@xxxxxx
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- [Freeciv-Dev] Re: more complex unit and battle system, (continued)
[Freeciv-Dev] Re: more complex unit and battle system, Dalibor Perković, 2000/08/28
[Freeciv-Dev] Re: more complex unit and battle system, Marc Strous, 2000/08/28
[Freeciv-Dev] Re: more complex unit and battle system, Mike Jing, 2000/08/29
[Freeciv-Dev] Re: more complex unit and battle system,
Dalibor Perković <=
[Freeciv-Dev] Re: more complex unit and battle system, peter jurcovic, 2000/08/29
[Freeciv-Dev] Re: more complex unit and battle system, peter jurcovic, 2000/08/29
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