freeciv-ai November 2003
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Last Modified: Sun Nov 30 21:50:40 2003
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November 28, 2003
November 27, 2003
November 26, 2003
November 25, 2003
November 24, 2003
November 23, 2003
- [freeciv-ai] Re: veteran cleanup, Ross Wetmore, 22:39
- [freeciv-ai] (PR#4742) AI hunting code v3, Per I. Mathisen, 15:31
- [freeciv-ai] Re: Ai's always want peace, Lars Johannesen, 14:27
- [freeciv-ai] Re: Ai's always want peace, Per I. Mathisen, 14:13
- [freeciv-ai] Ai's always want peace, Lars Johannesen, 14:00
- [freeciv-ai] (PR#6772) AIs never declare war, Per I. Mathisen, 12:57
November 21, 2003
November 20, 2003
November 17, 2003
November 16, 2003
November 11, 2003
- [freeciv-ai] (PR#6595) Optimize/reimplement CM, Benoit Hudson, 15:51
- [freeciv-ai] Re: (PR#6595) Optimize/reimplement CM, Raimar Falke, 15:46
- [freeciv-ai] (PR#6595) Optimize/reimplement CM, Guest, 14:43
- [freeciv-ai] Re: (PR#6595) Optimize/reimplement CM, Raimar Falke, 13:49
- [freeciv-ai] Re: (PR#6595) Optimize/reimplement CM, Jason Short, 13:05
- [freeciv-ai] (PR#6595) Optimize/reimplement CM, Guest, 12:56
- [freeciv-ai] Re: [Freeciv-Dev] (PR#6760) Breaking alliance leaves enemy units in my cities, Christian Knoke, 10:59
- [freeciv-ai] Re: (PR#6595) Optimize/reimplement CM, Gregory Berkolaiko, 10:35
- [freeciv-ai] (PR#6760) Breaking alliance leaves enemy units in my cities, Guest, 10:19
- [freeciv-ai] (PR#6595) Optimize/reimplement CM, Guest, 07:46
- [freeciv-ai] Re: (PR#6595) Optimize/reimplement CM, Raimar Falke, 01:15
November 10, 2003
November 09, 2003
November 08, 2003
November 05, 2003
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