[freeciv-ai] (PR#6595) Optimize/reimplement CM
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6595 >
> Gregory wrote:
>
> This is right. This is precisely the difference between integer and
> continuous linear programming: the best solution for 2 workers might
> be disjoint from the best solution for 1 worker
>
> An example: 4 tiles available: 1f/0t, 5f/0t, 3f/3t, 0f/5t
> condition: city doesn't starve + maximize trade
>
> for 1 citizen 3f/3t tile is the best option
> for 2 citizens 5f/0t + 0f/5t is the best
>
> so incrementing one citizen leads to a displacement of the first.
Actually, the best solution (since the food box can act as a buffer) is
to always use the 3f/3t tile and alternatingly using 5f/0t or 0f/5t. Of
course, this solution might not fit into what is currently possible, but
maybe it should?
Just a though.
JJ
- [freeciv-ai] (PR#6595) Optimize/reimplement CM,
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