Complete.Org: Mailing Lists: Archives: freeciv: February 2003:
[Freeciv] Re: Diplomacy

[Freeciv] Re: Diplomacy

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: Diplomacy
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Fri, 14 Feb 2003 20:26:01 +0000 (GMT)

On Fri, 14 Feb 2003, Christian Knoke wrote:
> > It is not (very) technical. It just takes forever for the AI (or you) to
> > get embassies with each other.
> Ah. Search a city with a mountain nearby. Put a phalanx on it. Put a
> diplomat on it. Make embassy next turn.
> Or: Put 2 phalanx on forest/river near city. Wait til (auto)attack capacity is
> spent. Make embassy.

Yes, as any veteran player knows.

But that's the catch. AI diplomacy is a feature that should make freeciv a
more interesting game for people new to civ-alikes, too.

  - Per

[Prev in Thread] Current Thread [Next in Thread]