[Freeciv] Re: Diplomacy
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Fri, Feb 14, 2003 at 02:29:46PM +0000, Per I. Mathisen wrote:
>
[embassy on contact]
> > > - AI diplomacy (coming soon) is much more fun this way.
> >
> > Ok thats a technical reason. I can't comment on this.
>
> It is not (very) technical. It just takes forever for the AI (or you) to
> get embassies with each other.
Ah. Search a city with a mountain nearby. Put a phalanx on it. Put a
diplomat on it. Make embassy next turn.
Or: Put 2 phalanx on forest/river near city. Wait til (auto)attack capacity is
spent. Make embassy.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv] Re: Diplomacy, (continued)
- [Freeciv] Re: Diplomacy, Gregory Berkolaiko, 2003/02/14
- [Freeciv] Re: Diplomacy, John Wheeler, 2003/02/14
- [Freeciv] Re: Diplomacy, Reinier Post, 2003/02/14
- [Freeciv] Re: Diplomacy, Andrey Kotrekhov, 2003/02/18
- [Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/18
- [Freeciv] Re: Diplomacy, Gregory Berkolaiko, 2003/02/18
[Freeciv] Re: Diplomacy, Christian Knoke, 2003/02/14
- [Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/14
- [Freeciv] Re: Diplomacy,
Christian Knoke <=
- [Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/14
- [Freeciv] Re: Diplomacy, Christian Knoke, 2003/02/14
- [Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/17
- [Freeciv] Re: Diplomacy, Christian Knoke, 2003/02/17
- [Freeciv] Re: [Freeciv-Dev] Re: Re: Diplomacy, Per I. Mathisen, 2003/02/17
- [Freeciv] Re: [Freeciv-Dev] Re: Re: Diplomacy, Christian Knoke, 2003/02/17
[Freeciv] Re: Diplomacy, Christoph Petschnig, 2003/02/17
[Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/17
[Freeciv] Re: Diplomacy, Ross Wetmore, 2003/02/17
[Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/17
|
|