[Freeciv] Re: Diplomacy
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On Mon, 17 Feb 2003, Per I. Mathisen wrote:
> On Mon, 17 Feb 2003, Ross Wetmore wrote:
> > You should require Writing to exchange Embassies.
>
> Agreed. There should be a new tech flag for this.
>
> > It should also be a mutual exchange.
>
> That should be left up to the players involved, surely. Common courtesy
> would mandate an exchange of embassies between players, but different
> situations may arise that can be handled inside the game inside of being
> forced to be done in one prescribed way by the rules.
The embassy should be a clause like all others. And not an easy clause to
get from AI too: AI doesn't need intelligence but you do. If AI wants an
alliance with you, it will be forced to accept an embassy, but otherwise
you'd still have to use a diplomat.
G.
- [Freeciv] Re: Diplomacy, (continued)
- [Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/14
- [Freeciv] Re: Diplomacy, Christian Knoke, 2003/02/14
- [Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/17
- [Freeciv] Re: Diplomacy, Christian Knoke, 2003/02/17
- [Freeciv] Re: [Freeciv-Dev] Re: Re: Diplomacy, Per I. Mathisen, 2003/02/17
- [Freeciv] Re: [Freeciv-Dev] Re: Re: Diplomacy, Christian Knoke, 2003/02/17
- [Freeciv] Re: Diplomacy, Christoph Petschnig, 2003/02/17
- [Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/17
- [Freeciv] Re: Diplomacy, Ross Wetmore, 2003/02/17
- [Freeciv] Re: Diplomacy, Per I. Mathisen, 2003/02/17
- [Freeciv] Re: Diplomacy,
Gregory Berkolaiko <=
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