[Freeciv] Re: copyright issue
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On Wed, Jul 19, 2000 at 11:11:25AM -0300, Lalo Martins wrote:
> On Wed, Jul 19, 2000 at 11:21:20PM +1000, David Pfitzner wrote:
> > "Brandon Van Every" wrote:
> >
> > > Rules are copyrightable intellectual property in case you're not aware.
> >
> > This seems a strong claim to me, since the usual explanation of
> > copyright is that it protects _expression_, and not, for example,
> > ideas. So I could see that specific text describing the rules
> > would be protected by copyright (eg, a game manual), but not the
> > abstract rules themselves. OTOH it could be that "game rules" are
> > protected as intellectual property in some other way (that is, other
> > than copyright), which would be interesting to hear. IANAL etc.
>
> IANAL too, but last time we checked game rules *could* be
> *patented*. If they are not actively patented, then they are
> under no intellectual property protection.
*Inventions* can be patented.
You can patent *idea* under rules,
not rules *text* themself (what is copyrightable),
nor rules maning (no IP at all, 1st amendment etc.).
> Are the Civ/CivII rules patented?
No, they aren't.
- [Freeciv] Re: copyright obsolete?, (continued)
- [Freeciv] Re: copyright obsolete?, Tomasz Wegrzanowski, 2000/07/19
- [Freeciv] Re: copyright obsolete?, Lalo Martins, 2000/07/20
- [Freeciv] Re: copyright infringement, Dominik Kubla, 2000/07/20
- [Freeciv] Civilization the board game, Brandon Van Every, 2000/07/20
- [Freeciv] Re: copyright infringement, Steve Hodge, 2000/07/20
- [Freeciv] Hasborg, Brandon Van Every, 2000/07/20
- [Freeciv] Re: copyright infringement, Tony Stuckey, 2000/07/20
[Freeciv] Re: copyright issue, David Pfitzner, 2000/07/19
[Freeciv] Re: copyright infringement, Andrew McGuinness, 2000/07/19
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