[Freeciv-Dev] Re: obsolete units, cma
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Mateusz Stefek wrote:
On 2004-07-15 19:05:37, Christian Knoke wrote:
On Thu, Jul 15, 2004 at 03:56:13PM +0200, Mateusz Stefek wrote:
> On 2004-07-15 15:39:15, Christian Knoke wrote:
> >A savegame from 03 JULY crashes deeply (both client and server,
> >today's CVS)
> >
> Please send it.
Attached.
Christian
A Transport with units inside is read as Cruise Missile
(PR#9139)
This is the same problem, right?
Why don't we run sanity_check() after loading a game?
Why indeed.
jason
- [Freeciv-Dev] obsolete units, cma, Christian Knoke, 2004/07/15
- Message not available
- [Freeciv-Dev] Re: obsolete units, cma, Christian Knoke, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Mateusz Stefek, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Christian Knoke, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Mateusz Stefek, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Christian Knoke, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Mateusz Stefek, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Christian Knoke, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Mateusz Stefek, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Mateusz Stefek, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma,
Jason Dorje Short <=
[Freeciv-Dev] Re: obsolete units, cma, Jason Dorje Short, 2004/07/15
[Freeciv-Dev] Re: obsolete units, cma, Jason Dorje Short, 2004/07/15
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