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[Freeciv-Dev] Re: obsolete units, cma
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To: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: obsolete units, cma
From: Christian Knoke <chrisk@xxxxxxxxx>
Date: Thu, 15 Jul 2004 15:39:15 +0200

On Thu, Jul 15, 2004 at 03:33:10PM +0200, Christian Knoke wrote:
> 
> > >> >the attached savegame (created yesterday) contains now cruisers and
> > >> >trucks in city production, although they are not available. Did you
> > >> >change the rulesets? Shouldn't code check for it? Even at turn done it
> > >> >is not checked.

A savegame from 03 JULY crashes deeply (both client and server, today's CVS)

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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