[Freeciv-Dev] Re: obsolete units, cma
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> >Well, savegame has been created *yesterday*.
> >
> This is an automated notification of a change to freeciv cvs,
> on Wed Jul 14 15:50:24 PDT 2004 = Wed Jul 14 22:50:24 2004 (GMT)
The binary that created the savegame was definetely compiled *before*
that
date - from fresh updated source, at 2004-07-14 06:51 UTC.
The savegame is dated 2004-07-14 14:29 UTC.
It contains names for units.
But it shouldn't contain names for production in cities, am I right ?
First part of the patch which changed only existing units was commited
on 6th July. The second part which changed city production was commited
yesterday.
--
mateusz
- [Freeciv-Dev] obsolete units, cma, Christian Knoke, 2004/07/15
- Message not available
- [Freeciv-Dev] Re: obsolete units, cma, Christian Knoke, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Mateusz Stefek, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Christian Knoke, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma,
Mateusz Stefek <=
- [Freeciv-Dev] Re: obsolete units, cma, Christian Knoke, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Mateusz Stefek, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Christian Knoke, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Mateusz Stefek, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Mateusz Stefek, 2004/07/15
- [Freeciv-Dev] Re: obsolete units, cma, Jason Dorje Short, 2004/07/15
[Freeciv-Dev] Re: obsolete units, cma, Jason Dorje Short, 2004/07/15
[Freeciv-Dev] Re: obsolete units, cma, Jason Dorje Short, 2004/07/15
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