Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2004:
[Freeciv-Dev] Re: obsolete units, cma
Home

[Freeciv-Dev] Re: obsolete units, cma

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: obsolete units, cma
From: Christian Knoke <chrisk@xxxxxxxxx>
Date: Thu, 15 Jul 2004 15:33:10 +0200

Things are getting mysterious.

On Thu, Jul 15, 2004 at 01:25:01PM +0200, Mateusz Stefek wrote:
> On 2004-07-15 12:42:17, Christian Knoke wrote(a):
> >On Thu, Jul 15, 2004 at 11:51:31AM +0200, Mateusz Stefek wrote:
> >> On 2004-07-15 11:14:12, Christian Knoke wrote:
> >> >
> >> >Hi,
> >> >
> >> >the attached savegame (created yesterday) contains now cruisers and
> >> >trucks in city production, although they are not available. Did you
> >> >change the rulesets? Shouldn't code check for it? Even at turn done it
> >> >is not checked.
> >> >
> >> It is the same problem as PR#9313
> >> Savegames created during few last weeks aren't supported.
> >
> >Well, savegame has been created *yesterday*.
> >
> This is an automated notification of a change to freeciv cvs,
> on Wed Jul 14 15:50:24 PDT 2004 = Wed Jul 14 22:50:24 2004 (GMT)

The binary that created the savegame was definetely compiled *before* that
date - from fresh updated source, at 2004-07-14 06:51 UTC.

The savegame is dated 2004-07-14 14:29 UTC.

It contains names for units.

Christian

> by Jason Dorje Short <jshort@xxxxxxxxxxxxxx>
> 
> ---- Files affected:
> 
> freeciv/common improvement.c improvement.h
> freeciv/server savegame.c
> 
> ---- Log message:
>      Tag: HEAD
> 
>      vvvvvvvvvvvvvvv
> Store city production (including the changed_from field) and worklist  
> data
>       ^^^^^^^^^^^^^^
> in savagames by name instead of by ID.  This avoids creating savegame
> incompatability when the order of units is changed in the ruleset.
> Backwards-compatability is handled by a fixed array of the ordering of  
> the
> old unit names in the various rulesets.
> 
> Patch by Mateusz Stefek <mstefek@xxxxxxxxx> in PR#9193 with style  
> changes
> by me.
> --
> mateusz
> 
> 

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


[Prev in Thread] Current Thread [Next in Thread]