[Freeciv-Dev] Re: (PR#8483) killstack and damage patch
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8483 >
On Sun, Apr 11, 2004 at 12:21:26AM -0700, LoboGris wrote:
> >Also, I don't like the name "damage". Surely something more descriptive
> >is possible? Although I'm still not sure exactly what you're describing.
> ¿What about attack_counter, or combat_counter or something like this?
>
> I'm also thinking on improve the explanation of this parameter in
> game.ruleset.
It looks like it should be named "combat-rounds". A very high value
means that they fight till one unit is dead.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"The two rules for success in life are:
1) Never tell them everything you know."
- [Freeciv-Dev] (PR#8483) killstack and damage patch (fix 1), (continued)
- [Freeciv-Dev] (PR#8483) killstack and damage patch (fix 1), LoboGris, 2004/04/11
- [Freeciv-Dev] Re: (PR#8483) killstack and damage patch, LoboGris, 2004/04/11
- [Freeciv-Dev] Re: (PR#8483) killstack and damage patch, imbaczek@xxxxxxxxxxxxxx, 2004/04/11
- [Freeciv-Dev] Re: (PR#8483) killstack and damage patch, Per I. Mathisen, 2004/04/11
- [Freeciv-Dev] Re: (PR#8483) killstack and damage patch, Jason Short, 2004/04/11
- [Freeciv-Dev] Re: (PR#8483) killstack and damage patch, LoboGris, 2004/04/11
- [Freeciv-Dev] (PR#8483) killstack patch (fix 2), LoboGris, 2004/04/11
- [Freeciv-Dev] Re: (PR#8483) killstack patch (fix 2), Mike Kaufman, 2004/04/11
- [Freeciv-Dev] Re: (PR#8483) killstack patch (fix 2), LoboGris, 2004/04/11
- [Freeciv-Dev] Re: (PR#8483) killstack patch (fix 2), LoboGris, 2004/04/11
- [Freeciv-Dev] Re: (PR#8483) killstack and damage patch,
Raimar Falke <=
- [Freeciv-Dev] Re: (PR#8483) killstack patch (fix 2), Jason Short, 2004/04/12
- [Freeciv-Dev] (PR#8483) killstack patch (fix 3), LoboGris, 2004/04/13
- [Freeciv-Dev] Re: (PR#8483) killstack patch (fix 3), LoboGris, 2004/04/14
- [Freeciv-Dev] Re: (PR#8483) killstack patch (fix 3), Jason Short, 2004/04/14
- [Freeciv-Dev] Re: (PR#8483) killstack patch (fix 3), Raimar Falke, 2004/04/14
|
|