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[Freeciv-Dev] Re: (PR#8483) killstack patch (fix 3)
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[Freeciv-Dev] Re: (PR#8483) killstack patch (fix 3)

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To: molv@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8483) killstack patch (fix 3)
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Wed, 14 Apr 2004 09:36:20 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8483 >

On Wed, Apr 14, 2004 at 09:30:18AM -0700, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8483 >
> 
> >
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=8483 >
> >
> > I thought that with the flag add-cap in packets.def, is not necesary to
> > add the capability in capstr.c. ¿shouldn't be this way?
> 
> Indeed.

Maybe it should but it isn't.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "I do feel kind of sorry for Microsoft. Their attornies and marketing
  force must have tons of ulcers trying to figure out how to beat (not
  just co-exist with) a product that has no clearly defined (read
  suable) human owner, and that changes on an hourly basis like the
  sea changes the layout of the sand on a beach. Severely tough to
  fight something like that."
    -- David D.W. Downey at linux-kernel




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