[Freeciv-Dev] Re: OS X 10.3.3 almost working with Apple X11
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On Wed, Apr 14, 2004 at 11:07:38AM -0500, Mike Kaufman wrote:
> On Wed, Apr 14, 2004 at 06:05:02PM +0200, Raimar Falke wrote:
> > On Tue, Apr 13, 2004 at 11:58:57PM -0400, Dominic Thomas wrote:
> > > Hi,
> > >
> > > I think I've got freeciv almost working with 10.3.3 compiled from
> > > source with builtin nls and using Apple's X11. I can run the client
> > > and server, start the game and move around. If I try to found a city
> > > the client crashes at the point that I click ok on the city name dialog
> > > box. Is this perhaps a text input problem? I cannot get enough detail
> > > about the crash to be sure. Do you have any suggestions?
> >
> > Examine the core or run it under gdb. Try valgrind.
>
> what client are you attempting to use?
> Does the packet get sent to the server before the client crashes? Does the
> server send the new city packet back to the client before the client
> crashes? Adding some printf's in packhand.c might help.
You may also want to change
#define BASIC_PACKET_LOG_LEVEL LOG_DEBUG
in common/packets.c to
#define BASIC_PACKET_LOG_LEVEL LOG_NORMAL
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Of course, someone who knows more about this will correct me if I'm
wrong, and someone who knows less will correct me if I'm right."
-- David Palmer (palmer@xxxxxxxxxxxxxxxxxx)
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