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[Freeciv-Dev] Re: OS X 10.3.3 almost working with Apple X11
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[Freeciv-Dev] Re: OS X 10.3.3 almost working with Apple X11

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To: Raimar Falke <i-freeciv-lists@xxxxxxxxxxxxx>
Cc: Dominic Thomas <dominict@xxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: OS X 10.3.3 almost working with Apple X11
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 14 Apr 2004 11:07:38 -0500

On Wed, Apr 14, 2004 at 06:05:02PM +0200, Raimar Falke wrote:
> On Tue, Apr 13, 2004 at 11:58:57PM -0400, Dominic Thomas wrote:
> > Hi,
> > 
> > I think I've got freeciv almost working with 10.3.3 compiled from 
> > source with builtin nls and using Apple's X11.  I can run the client 
> > and server, start the game and move around.  If I try to found a city 
> > the client crashes at the point that I click ok on the city name dialog 
> > box.  Is this perhaps a text input problem?  I cannot get enough detail 
> > about the crash to be sure.  Do you have any suggestions?
> 
> Examine the core or run it under gdb. Try valgrind.

what client are you attempting to use?
Does the packet get sent to the server before the client crashes? Does the
server send the new city packet back to the client before the client
crashes? Adding some printf's in packhand.c might help.

-mike


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