[Freeciv-Dev] Re: (PR#7405) list cleanup
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7405 >
On Mon, Feb 09, 2004 at 03:31:09PM -0800, Per I. Mathisen wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7405 >
>
> This patch fixes a problem with lack of deinitialization of players and
> double initialization of players in the server. It also makes sure that
> connection, city and unit lists are properly deinitialized.
> + assert(conn_list_size(&pplayer->connections) == 0);
> + conn_list_unlink_all(&pplayer->connections);
If the first doesn't kill the program isn't the second a nop?!
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
Q: Do you know what the death rate around here is?
A: One per person.
- [Freeciv-Dev] Re: (PR#7405) list cleanup,
Raimar Falke <=
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Per I. Mathisen, 2004/02/10
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Per I. Mathisen, 2004/02/10
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Raimar Falke, 2004/02/10
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Raimar Falke, 2004/02/10
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Per I. Mathisen, 2004/02/10
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Jason Short, 2004/02/11
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Raimar Falke, 2004/02/11
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Raimar Falke, 2004/02/11
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Per I. Mathisen, 2004/02/13
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