Complete.Org: Mailing Lists: Archives: freeciv-dev: June 2003:
[Freeciv-Dev] Re: Union vs Research Treaty
Home

[Freeciv-Dev] Re: Union vs Research Treaty

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Union vs Research Treaty
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 18 Jun 2003 20:04:49 +0000 (GMT)

On Wed, 18 Jun 2003, Raimar Falke wrote:
> > Finally, I will not have time to implement it, while the Union patch is
> > already mostly complete. So I believe that while an interesting idea, I do
> > not believe it would be worth the effort or additional complexity.
>
> The reason for this different idea is that the Union is in essence a
> separate research entity. With a pool in which the members contribute
> and the cost for the research. However the way in which the Union
> implements this idea is not very obvious. Neither for the player nor
> in the code changes. So I would like to make this explicit in the case
> that two players want to put bulbs into a shared pool and get both get
> the benefit. I also think that this shouldn't be limited to team
> members. I think that RT in this case is similar to the pooling you
> see in the industry now ("AMD and IBM cooperate on development on 65nm
> technology").

Sure, this might be a good idea. However, I don't see anyone volunteering
to code it. Meanwhile I have a patch ready now which addresses an actual
problem in team play. So what to do.

  - Per




[Prev in Thread] Current Thread [Next in Thread]