[Freeciv-Dev] Re: (PR#4420) New traderoute rules
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] Re: (PR#4420) New traderoute rules |
From: |
"Rafa³ Bursig" <bursig@xxxxxxxxx> |
Date: |
Wed, 18 Jun 2003 14:06:11 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
Dnia 2003.06.18 22:00, Per I. Mathisen napisa³(a):
>
>
> > 3) you can all the time enter caravans to city and get gold and
> > science bonus, even there is trade route estabilished. In this case
> you
> > don't establish any traderoute only get this bonus (reduced ->
> bonus / 3).
> > This make trade more important becouse you can get additional
> > research speed using caravans.
> > Only limit is min distance of both cities (8 tiles).
>
> Do you get science bonus with the current caravan code?
>
Yes.
bool handle_unit_establish_trade(struct player
*pplayer, struct packet_unit_request
*req)
{
...
wipe_unit(punit);
pplayer->economic.gold+=revenue;
update_tech(pplayer, revenue);
...
}
>
> After (if) the patch is committed, file a bug in RT against all
> clients that are not updated.
>
My secound version of this patch fix this (add support for clients).
Rafal
|
|