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[Freeciv-Dev] Re: [Patch] New city dialog - new patch
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[Freeciv-Dev] Re: [Patch] New city dialog - new patch

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To: Daniel Sjölie <deepone@xxxxxxxxxx>, Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] New city dialog - new patch
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 30 Aug 2001 16:51:46 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Thu, Aug 30, 2001 at 12:30:59PM +0200, Daniel Sjölie wrote:
> On 2001-08-30 09:50:04, Daniel Sjölie wrote:
> > Ok, seems I'm on it... :)
> > Modified the City Overview to look more like the old city dialog (did
> > some cut'n'pasting) - I didn't really like the new information
> > listing... And don't think it's worth the trouble to have it visible
> > always... Also put the tabs at the bottom - feels easier to reach there
> > to me...
> > 
> > Here's a screenshot:
> > http://www.acc.umu.se/~deepone/freeciv/citydialog.jpg
> 
> Made it possible to see resources used by units in the overview (like a
> shield) - makes it even more lite the old city dialog...
> Added accelerators -
> Page Down = next city, Page Up = prev city,
> Del = next tab, Insert = prev tab
> Now You can (conveniently) check everything in all Your cities
> without touching the mouse... :)
> 
> Patch:
> http://www.acc.umu.se/~deepone/freeciv/new_city_dialog3.diff.gz
> 
> Comments still very welcome...

A lot better. Since the dialog is no smaller you can add some borders
to the frames. Maybe you can also make the surplus red if the number
is <=0.

        Raimar

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