[Freeciv-Dev] Re: [Patch] New city dialog
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On Wed, 29 Aug 2001, Raimar Falke wrote:
> On Tue, Aug 28, 2001 at 03:28:58PM -0500, Mike Kaufman wrote:
> >
> >
> > On Tue, 28 Aug 2001, Jason Dorje Short wrote:
> >
> > > When I've used this patch before I found it a lot more usable. This
> > > work should not go to waste, though it is would be fairly logical to
> > > keep the old-style city dialogs around as an option.
If you get nostalgic, go use civworld. As of now, I'm not changing that
city dialog.
> >
>
> If there are two city dialogs they will be seperate files.
^^^^^^^
separate
If that's how it will be, then one dialog is good enough. Features are
good, but this I would consider bloat. After all, this is a _large_ amount
of legacy code we're talking about.
>
> > I guess my initial response would be: 'play the first part of a game
> > with a couple cities'
>
> I don't understand.
Play a game with the new dialog, and see how it works in a
"real" situation (instead of a testing situation --- then again maybe you
have already) and see if the dialog becomes more natural to use.
> Raimar
>
> --
> email: rf13@xxxxxxxxxxxxxxxxx
> "Heuer's Law: Any feature is a bug unless it can be turned off."
>
- [Freeciv-Dev] [Patch] New city dialog, Raimar Falke, 2001/08/28
- [Freeciv-Dev] Re: [Patch] New city dialog, Christian Knoke, 2001/08/28
- [Freeciv-Dev] Re: [Patch] New city dialog, Raimar Falke, 2001/08/29
- [Freeciv-Dev] Re: [Patch] New city dialog, Daniel Sjölie, 2001/08/29
- [Freeciv-Dev] Re: [Patch] New city dialog - new patch, Daniel Sjölie, 2001/08/30
- [Freeciv-Dev] Re: [Patch] New city dialog - new patch, Daniel Sjölie, 2001/08/30
- [Freeciv-Dev] Re: [Patch] New city dialog - new patch, Raimar Falke, 2001/08/30
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