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[Freeciv-Dev] Re: [Patch] New city dialog
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[Freeciv-Dev] Re: [Patch] New city dialog

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To: Christian Knoke <ChrisK@xxxxxxxx>
Cc: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] New city dialog
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 29 Aug 2001 12:42:24 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Wed, Aug 29, 2001 at 12:05:16PM +0200, Christian Knoke wrote:
> Am Mittwoch, 29. August 2001 11:35 schrieb Raimar Falke:
> > On Tue, Aug 28, 2001 at 11:04:51PM +0200, Christian Knoke wrote:
> > > Basically I like Tuomas dialog. But it needs improvement.
> >
> > What points? Will you do it?
> >
> 
> No, I'm not able to. But I can do playtesting and make
> a list of points what should be changed (if that helps?).
> 
> The city dialog is the most often used dialog in freeciv.
> So it really should be *smooth*, clearly arranged and easy
> to use. Until that, maybe it is possible to integrate
> two city dialogs switchable with command line option?

I would like to get such a list. You may also draw something or use
glade.

> That would allow fine tuning of Tuamas work while the
> game keeps playable. It also may be a performance question
> (with isometric tileset), as Mike Jing pointed out.

IMHO use-ability is first here. If there are performance problem we
can tackle them later.

        Raimar

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