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[Freeciv-Dev] Re: [Patch] New city dialog - new patch
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[Freeciv-Dev] Re: [Patch] New city dialog - new patch

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To: Daniel Sjölie <deepone@xxxxxxxxxx>, Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] New city dialog - new patch
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Thu, 30 Aug 2001 18:23:53 +0200

Am Donnerstag, 30. August 2001 12:30 schrieben Sie:
> On 2001-08-30 09:50:04, Daniel Sjölie wrote:
>
> Patch:
> http://www.acc.umu.se/~deepone/freeciv/new_city_dialog3.diff.gz
>
> Comments still very welcome...

About the worklist:

The number of turns needed to build an item is not correct.

Seems the actual pruktion stock is computed into it, which is
correct for the first thing to build, but not for the following.

I, personally, am for removing the turns columns at all, for
following reasons:

1. the production of a city is due to change at any time.

2. Thats why the turn number is not usefull, besides its buggy

3. It makes the display crowded, not clear.

4. At least in some locales, there is not enough space to display
   all columns, making appear one or two horizontal scrollbars,
   which *is* ugly.

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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