[Freeciv-Dev] Re: patches
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onsdagen den 22 augusti 2001 18:19 skrev Bert Buchholz:
> For now:
> - The fortress provides a larger visionrange (2), as soon as
> "invention" is invented.
> - Still, fortresses have no owner, just like now, so everybody, who
> steps into a fortress, gets enhanced vision (as long as he stays
> there), no matter who built it.
> - If a fortress is empty, no enhanced vision will be granted.
All that sounds reasonable. I'm not so sure about the future stuff below
though.
> For the future:
> - Fortresses will have an owner and will be watching a one-square
> radius around them continously, no matter if a unit is in them or
> not.
> - Enemy units must conquer enemy fortresses. They can be conquered,
> when they are empty, but enemy units must still fight against the
> fortress (actually against a not-visible, permanent garnison, or
> something like that). The defense-strength of that garnison could be
> determined always by the defense-strength of the best land-unit
> (phalanx, musketeers, rifleman and so on).
- [Freeciv-Dev] patches, Raimar Falke, 2001/08/22
- [Freeciv-Dev] Re: patches, Sebastian Bauer, 2001/08/22
- [Freeciv-Dev] Re: patches, Bert Buchholz, 2001/08/22
- [Freeciv-Dev] Re: patches, Raimar Falke, 2001/08/22
- [Freeciv-Dev] Re: patches, Sebastian Bauer, 2001/08/22
- [Freeciv-Dev] Re: patches, Raimar Falke, 2001/08/22
- [Freeciv-Dev] Re: patches, Bert Buchholz, 2001/08/22
- [Freeciv-Dev] Re: patches,
Erik Sigra <=
- [Freeciv-Dev] Re: patches, Bert Buchholz, 2001/08/22
- [Freeciv-Dev] Re: patches, Gregory Berkolaiko, 2001/08/22
- [Freeciv-Dev] Re: patches, Bert Buchholz, 2001/08/22
- [Freeciv-Dev] Re: patches, Sebastian Bauer, 2001/08/22
[Freeciv-Dev] Re: patches, Gregory Berkolaiko, 2001/08/22
[Freeciv-Dev] patches, Andreas Kemnade, 2001/08/22
[Freeciv-Dev] Re: patches, Justin Moore, 2001/08/22
[Freeciv-Dev] Re: patches, Daniel Sjölie, 2001/08/22
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