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[Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)
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[Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: Trent Piepho <xyzzy@xxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)
From: Arien Malec <arien_malec@xxxxxxxxx>
Date: Wed, 22 Aug 2001 09:48:05 -0700 (PDT)

--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> > -int can_unit_add_to_city(struct unit *punit)
> > +enum add_to_city_status unit_add_to_city_status (struct unit *punit)
> 
> What do think about {general,basic}_unit_add_to_city?

I think that implies that you are actually adding to the city, whereas you want
to know if you can, and if you can't, why...

It's obnoxiously long, but unit_add_to_city_attempt_result gets the idea
across. I'l work on the extended patch to cleanup handle.... since changing the
function name is easy.

Regards,
Arien

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