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[Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)
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[Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)

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To: Arien Malec <arien_malec@xxxxxxxxx>
Cc: Trent Piepho <xyzzy@xxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 20 Aug 2001 21:13:12 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Mon, Aug 20, 2001 at 11:40:13AM -0700, Arien Malec wrote:
> OK, I've got a version of the pop cost patch which incorporates the changes
> suggested by this discussion. I'll send it later when I've weeded out the 
> extra
> newlines.
> 
> One question: do I also need to worry about
> client/packhand.c#handle_ruleset_unit ? or does the common/packets.c fix 
> ensure
> that handle_ruleset_unit already sees a proper structure?

Good spotting. Indeed handle_ruleset_unit has also to be changed. The
data flow is as follows:

 data from network -> (receive_packet_ruleset_unit) -> struct
 packet_ruleset_unit -> (handle_ruleset_unit) -> struct unit_type

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx


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