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[Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)
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[Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)

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To: Trent Piepho <xyzzy@xxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 19 Aug 2001 22:03:33 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sun, Aug 19, 2001 at 12:56:43PM -0700, Trent Piepho wrote:
> On Sun, 19 Aug 2001, Raimar Falke wrote:
> > On Sun, Aug 19, 2001 at 09:39:25AM -0700, Arien Malec wrote:
> > > Thought I sent this, but didn't see it on list (user error, no doubt)
> > > 
> > > Corrected patch is attached. Note that I tried to play nicely with the
> > > surrounding code, and didn't do a wholesale indent -kr -i2 in the areas I 
> > > was
> > > editing.
> > 
> > IMHO it doesn harm to indent the surrounding block.
> 
> Yes it does, it confuses what the patch is modifying.

But don't we want to have at some time in the future a fully indented
tree? If we indent piece by piece this should be possible.

        Raimar

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