[Freeciv-Dev] Re: Bug/PATCH: Fortresses can be built in cities (PR#662)
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To: |
Freeciv dev <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Re: Bug/PATCH: Fortresses can be built in cities (PR#662) |
From: |
Greg Wooledge <greg@xxxxxxxxxxxx> |
Date: |
Mon, 22 Jan 2001 07:58:43 -0500 |
Marko Lindqvist (caz@xxxxxxxxx) wrote:
> > > BTW, fortifying inside a city has no effect either:
> > >
> > > 504 if ((defender->activity == ACTIVITY_FORTIFIED ||
> > > 505 map_get_city(defender->x, defender->y)) &&
> > > 506 is_ground_unit(defender))
> > > 507 defensepower*=1.5;
>
> It's even documentet feature. From Help->Combat:
>
> - Finally, if the defender is a ground unit, and is either
> ^^^^^^
> fortified or inside a city, its strength is multiplied by 1.5.
> ^^^^^^^^^^^^^^^^^^^^^^^^^^
It should be noted that the help text was written that way because it
was taken directly from the behavior of the source code. The help text
wasn't a design specification -- it's a simple C-to-English translation
of the game code. (I know this, because I wrote that text.)
I wish I knew the exact formula for defense strength in Civ2 -- but
I don't.
--
*** Please note new address. --> | Greg Wooledge
| greg@xxxxxxxxxxxx
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