[Freeciv-Dev] Re: Scripting (was Re: Perl for scripting)
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On Wed, Jun 28, 2000 at 11:10:03AM -0400, Dan Sugalski wrote:
> At 11:40 PM 6/27/00 -0500, Cameron Morland wrote:
> >Well, speaking of weird languages, I suggest we use Postscript to do the
> >job. Now _that_'s weird!
>
> It's not that weird. A postfix language is pretty simple to cobble
> together. Perhaps a variant of Forth as the (or at least a) 'default'
> scripting language wouldn't be a bad thing. Proof of concept and all that.
There is a Guile module (Sonya) that supports postfix
programming. All you have to do is wrap the program in:
(use-modules (sonya sonya))
(sonya
...
)
So if we want postfix we might as well use this :-) We get
functional and postfix, on programmer's choice, for the price
of one interpreter. I still think I prefer Python.
[]s,
|alo
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- [Freeciv-Dev] Re: Perl for scripting (Re: Plans for 1.12), (continued)
- [Freeciv-Dev] Re: Perl for scripting (Re: Plans for 1.12), Tomasz Wegrzanowski, 2000/06/27
- [Freeciv-Dev] Re: Perl for scripting (Re: Plans for 1.12), Lalo Martins, 2000/06/27
- [Freeciv-Dev] Re: Perl for scripting (Re: Plans for 1.12), Tomasz Wegrzanowski, 2000/06/27
- [Freeciv-Dev] Re: Perl for scripting, Cameron Morland, 2000/06/27
- [Freeciv-Dev] Re: Perl for scripting, Tomasz Wegrzanowski, 2000/06/28
- [Freeciv-Dev] Re: %!PS, Cameron Morland, 2000/06/28
- [Freeciv-Dev] Re: Perl for scripting, Lalo Martins, 2000/06/28
- [Freeciv-Dev] Re: Perl for scripting (Re: Plans for 1.12), Lalo Martins, 2000/06/28
- [Freeciv-Dev] Re: Perl for scripting (Re: Plans for 1.12), Steve Hodge, 2000/06/28
- Message not available
- [Freeciv-Dev] Scripting (was Re: Perl for scripting), Dan Sugalski, 2000/06/28
- [Freeciv-Dev] Re: Scripting (was Re: Perl for scripting),
Lalo Martins <=
- [Freeciv-Dev] Re: Plans for 1.12, Reinier Post, 2000/06/26
- [Freeciv-Dev] Re: Plans for 1.12, Tomasz Wegrzanowski, 2000/06/26
- [Freeciv-Dev] Re: Plans for 1.12, Tomasz Wegrzanowski, 2000/06/26
[Freeciv-Dev] Re: Plans for 1.12, Tony Stuckey, 2000/06/20
[Freeciv-Dev] Re: Plans for 1.12, Reinier Post, 2000/06/21
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