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[Freeciv-Dev] Re: Scripting (was Re: Perl for scripting)
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[Freeciv-Dev] Re: Scripting (was Re: Perl for scripting)

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To: FreeCiv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Scripting (was Re: Perl for scripting)
From: Lalo Martins <lalo@xxxxxxxxxxxxxxx>
Date: Wed, 28 Jun 2000 15:22:01 -0300

On Wed, Jun 28, 2000 at 11:10:03AM -0400, Dan Sugalski wrote:
> At 11:40 PM 6/27/00 -0500, Cameron Morland wrote:
> >Well, speaking of weird languages, I suggest we use Postscript to do the
> >job. Now _that_'s weird!
> 
> It's not that weird. A postfix language is pretty simple to cobble 
> together. Perhaps a variant of Forth as the (or at least a) 'default' 
> scripting language wouldn't be a bad thing. Proof of concept and all that.

There is a Guile module (Sonya) that supports postfix
programming. All you have to do is wrap the program in:

(use-modules (sonya sonya))
(sonya

...

)

So if we want postfix we might as well use this :-) We get
functional and postfix, on programmer's choice, for the price
of one interpreter. I still think I prefer Python.


[]s,
                                               |alo
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