[Freeciv-Dev] Re: autosettler patch (was: Multiple patches)
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At 2000/05/30 09:04 , Jules Bean wrote:
>On Tue, May 30, 2000 at 07:39:49AM -0400, Jeff Mallatt wrote:
>> So good, that I had to try it. Using a favorite regression-test save game
>> (saved in 4000 BC), I hacked the code so only one of the weaker civs used
>> the new algorithm. Oops! He died _sooner_ than normal. I want to run
>> more tests, but may come to the conclusion that 64:32 will be better than
>> 96:48 or 128:64.
>
>I wonder if this is because the infrastructure --- particularly roads
>--- actually helped his invaders more than him?
I think it was more that the civ was spending time building
roads/mines/irrigation, rather than cities and mils. Just a guess.
jjm
- [Freeciv-Dev] Re: Multiple patches, (continued)
[Freeciv-Dev] robert bugs patch (was: Multiple patches), Jeff Mallatt, 2000/05/29
[Freeciv-Dev] Re: Multiple patches, Jeff Mallatt, 2000/05/31
[Freeciv-Dev] Re: Multiple patches, Thue Janus Kristensen, 2000/05/31
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