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[Freeciv-Dev] Re: autosettler patch (was: Multiple patches)
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[Freeciv-Dev] Re: autosettler patch (was: Multiple patches)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: autosettler patch (was: Multiple patches)
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Tue, 30 May 2000 09:11:03 -0400

At 2000/05/30 09:04 , Jules Bean wrote:
>On Tue, May 30, 2000 at 07:39:49AM -0400, Jeff Mallatt wrote:
>> So good, that I had to try it.  Using a favorite regression-test save game
>> (saved in 4000 BC), I hacked the code so only one of the weaker civs used
>> the new algorithm.  Oops!  He died _sooner_ than normal.  I want to run
>> more tests, but may come to the conclusion that 64:32 will be better than
>> 96:48 or 128:64.
>
>I wonder if this is because the infrastructure --- particularly roads
>--- actually helped his invaders more than him?

I think it was more that the civ was spending time building
roads/mines/irrigation, rather than cities and mils.  Just a guess.

jjm




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