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Re: [Freeciv-Dev] patch: solar plant...
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To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] patch: solar plant...
From: Daniel Sjolie <deepone@xxxxxxxxxx>
Date: Fri, 23 Jul 1999 03:10:45 +0200

On 1999-07-22 02:20:51, Daniel Sjolie wrote:
> 
> I also remade the calculation of pollution...
> Pollution probably is somewhat higher now but I really think
> this approach both makes more sense and is closer to civ (II)
> And I like pollution being more of an issue...
> Might even help making fewer, better managed cities viable...
> Actually, earlier there was like 20 'free' pollution per city...
> That really did put more, smaller cities at an advantage...
> 
> Maybe pollution from population should be one notch lower...
> Like 0.5 and 1 instead of 1 and 2...
> Maybe, I don't think so though... :)

Bah! I did that anyway...
Now pollution should be comparable to the level it is now...
I also removed some duplicated code...

This is the patch You want:
http://www.shaolie.dhs.org/~deepone/freeciv/solar_plant+pollution+sort_cities_by_column.diff

The others might be out of date...

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)

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