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Re: [Freeciv-Dev] Freeciv graphics and overhead view
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Re: [Freeciv-Dev] Freeciv graphics and overhead view

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To: Todd Goodman <tsg1@xxxxxxxxxxxxx>
Cc: "'Jeff Mallatt'" <jjm@xxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Freeciv graphics and overhead view
From: Stephen Hodge <stephenh@xxxxxxxxxx>
Date: Sat, 06 Mar 1999 10:25:52 +1100

Todd Goodman wrote:
> > >I think that as much as pretty graphics, the fact the Civ II
> > >view is a pseudo perspective view, i.e. the tiles, and thus, the
> > >landscape are skewed, makes a huge difference.
> >
> > As usual, everybody has their own opinion.  I really dislike
> > the pseudo
> > perspective view.  Perhaps it is slightly prettier, but I find myself
> > constantly moving in the wrong direction.  I also have a hard time
> > determining ZOCs etc quickly.  I much prefer a square grid.
> 
> I agree with you Matt.  I recently received Alpha Centauri and have
> no end of trouble moving in the wrong direction (especially since the
> squares are warped by elevation).
> 
> I could understand people thinking they look better though.

It does look better but when I started playing CivII I too found it very
difficult to move where I wanted consistently. Fortunately I discovered
Ctrl+G (grid). And now I don't need it anyway, as I'm used to the
perspective. Of course the best thing would be a option to use either.

Regards,
Steve Hodge

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