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Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens s
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Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens s

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To: campo@xxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen
From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Date: Thu, 25 Feb 1999 20:59:34 +1100

Massimo Campostrini wrote:
> 
> David Pfitzner <dwp@xxxxxxxxxxxxxx> writes:
> 
> > That is, it could be confusing because if you check:
> >   Make new citizens workers:     no
> >   Make new citizens scientists:  yes
> >   Make new citizens taxmen:      yes
> > Then you might expect that you'll get both scientists
> > and taxmen, but really you only get scientists.
> 
> Can you check more then one box?  Then it's a bug. :-(

Sorry, I missed that, they do indeed act like radio buttons.

> Moreover, in retrospect, "Make new citizens workers" is unneeded: new
> citizens are workers by default, so there is no deifference between
> "workers" checked and nothing checked.

Right, because they're not _quite_ radio buttons, because
you can have all three off...

I would feel a bit more comfortable if the buttons forming 
a radio group were visually separated, or had a box around 
them or something...

-- David


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