Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens s
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David Pfitzner <dwp@xxxxxxxxxxxxxx> writes:
> That is, it could be confusing because if you check:
> Make new citizens workers: no
> Make new citizens scientists: yes
> Make new citizens taxmen: yes
> Then you might expect that you'll get both scientists
> and taxmen, but really you only get scientists.
Can you check more then one box? Then it's a bug. :-(
It was by intention to make the three a radio group, so you can only
check one of these. I'll hunt for this bug.
Moreover, in retrospect, "Make new citizens workers" is unneeded: new
citizens are workers by default, so there is no deifference between
"workers" checked and nothing checked.
Massimo
- [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, Massimo Campostrini, 1999/02/15
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, David Pfitzner, 1999/02/15
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, David Pfitzner, 1999/02/24
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, Reinier Post, 1999/02/24
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen,
Massimo Campostrini <=
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, David Pfitzner, 1999/02/25
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, Trent Piepho, 1999/02/25
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, Massimo Campostrini, 1999/02/25
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, David Pfitzner, 1999/02/27
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