[Freeciv-Dev] [PATCH] new city options: disband, make new citizens scien
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I've added new options to city_options:
Possibility to disband a city which built a settler at size 1; the
settler and other units supported by the disbanded city are assigned
to the closest city; disbanding is forbidden when you have no other
cities.
Possibility of auto-assigning new citizens of cityes of size 5 and
bigger as scientists or taxmen, if there is enough food.
I've provisionally called the capability "autoattack2", I know, it's
a lame name.
The patch is against freeciv-cvs-Feb-15.
Regards,
Massimo
cityopt.patches.gz
Description: Binary data
- [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen,
Massimo Campostrini <=
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, David Pfitzner, 1999/02/15
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, David Pfitzner, 1999/02/24
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, Reinier Post, 1999/02/24
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, Massimo Campostrini, 1999/02/25
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, David Pfitzner, 1999/02/25
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, Trent Piepho, 1999/02/25
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, Massimo Campostrini, 1999/02/25
- Re: [Freeciv-Dev] [PATCH] new city options: disband, make new citizens scientists/taxmen, David Pfitzner, 1999/02/27
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