Re: [Freeciv-Dev] gameplay
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On 4 Feb 1999, Massimo Campostrini wrote:
> Daniel Burrows <Daniel_Burrows@xxxxxxxxx> writes:
> > On Thu, Feb 04, 1999 at 08:58:54AM +1100, David Pfitzner was heard to say:
> > > Reinier Post wrote: (responding to Daniel Burrows)
> > > I think he means from the report of all cities, where indeed
> > > there is no confirmation. But that's because you _do_ get
> > > told the cost beforehand, at the extreme right of the
> > > production part. Now it even says so in the heading.
> > I still don't like the fact that it doesn't ask for
> > confirmation. Sorry. :-)
> Me too. ;-) I would prefer to be asked for confirmation; I bought by
> mistake quite a few times. Maybe we can make this a configurable
> option?
I'll just throw in the token, "please make the confirmation an option".
I'll have to write a mail filter to autorespond to suggestions with
"please make xxx an option setting".
Thanks,
Dee Jay Randall _-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_
randal@xxxxxxxxxxxxx | |
{ } "Faggot clown powers indeed...." { }
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- [Freeciv-Dev] Freeciv gameplay, Daniel Burrows, 1999/02/03
- Re: [Freeciv-Dev] gameplay, Lalo Martins, 1999/02/04
- Re: [Freeciv-Dev] gameplay, Reinier Post, 1999/02/05
- Re: [Freeciv-Dev] gameplay, Daniel Burrows, 1999/02/06
- Re: [Freeciv-Dev] gameplay, Daniel Burrows, 1999/02/06
- Re: [Freeciv-Dev] gameplay, Greg Wooledge, 1999/02/08
Re: [Freeciv-Dev] gameplay, Daniel Burrows, 1999/02/03
Re: [Freeciv-Dev] gameplay, Vasco Alexandre Da Silva Costa, 1999/02/04
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