Re: [Freeciv-Dev] gameplay
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On Thu, Feb 04, 1999 at 05:59:05PM +0000, Vasco Alexandre Da Silva Costa was
heard to say:
> I must admit i'm not very talented at dialog design. However you must
> also see that most dialogs were designed in little time (days not months).
> Also, except for the help dialog (which i redesigned a bit), i really
> haven't paid much attention to the other ones -i was most worried about
> getting them working first.
Yeah. Ok. Good idea. :-)
> I welcome all constructive criticism to the client and i'll to my best
> ability improve it further. However remember i can't stray off too much
> from the Xaw design because that makes integrating work from there into
> the GTK+ version much harder.
Ack. :( I just spent some time patching the GTK+ client to have a nicer
connect dialog. The only thing that I'm not sure about was my decision to
include the metaserver dialog as a separate notebook tab. It seemed like a
good idea, but I can't seem to find a good balance between making it large and
distorting the other tab, or making it so small that you can't see any of the
data in it. :-( However, this might be bearable.
The things that I fixed that I felt were most important were:
* column headings in the metaserver CList.
* I changed the group boxes and placement of entries/labels so that they
work in a more 'GTK-ish' way. Instead of each entry having its own group
box, the entire set of options is enclosed in a group box, and the
entries have labels to their left. (I believe that this is how most
GTK+ apps do things.)
I don't know what the list policy is on big patches, or how big a big patch
is. This one is 13K. Should I post it or mail it directly to you or
put it up on a Web server?
--
Daniel Burrows
Nothing is hopeless.
PROOF:
(a) Assume the opposite.
(b) If something _is_ hopeless, then its condition can only improve.
(c) If its condition can only improve, then there must be hope for it.
(d) Therefore, nothing is hopeless. QED.
- Re: [Freeciv-Dev] gameplay, (continued)
- Re: [Freeciv-Dev] gameplay, Lalo Martins, 1999/02/04
- Re: [Freeciv-Dev] gameplay, Reinier Post, 1999/02/05
- Re: [Freeciv-Dev] gameplay, Daniel Burrows, 1999/02/06
- Re: [Freeciv-Dev] gameplay, Daniel Burrows, 1999/02/06
- Re: [Freeciv-Dev] gameplay, Greg Wooledge, 1999/02/08
Re: [Freeciv-Dev] gameplay, Daniel Burrows, 1999/02/03
Re: [Freeciv-Dev] gameplay, Vasco Alexandre Da Silva Costa, 1999/02/04
- Re: [Freeciv-Dev] gameplay,
Daniel Burrows <=
Re: [Freeciv-Dev] Freeciv gameplay, Greg Wooledge, 1999/02/03
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