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November 1998: Re: [Freeciv-Dev] Plans for the future |
Re: [Freeciv-Dev] Plans for the future[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Fri, Nov 13, 1998 at 12:02:31PM +1100, Mitch Davis wrote: > Dear Freeciv team, > > David Pfitzner and I have been discussing a roadmap for > versions, and what goes into them. Here's our latest > edition. I hope that this is generally acceptable. Please > let us know if you have comments. I'd like to have the version number indicate incompatibility - will this be a problem? E.g. 1.7.1 and 1.7.2 clients/servers would be interoperable, 1.7.* and 1.8.* wouldn't. There has been discussion in the past about the meaning of version numbers but I'm not sure what the outcome was. > CVS version (no 1.7.1 bugs, various new features) > Most recent dwp patches (non-rulesets) not yet in. > Various patches to makefiles/configure. > including DATADIR, Xaw3d, config.h, targets?, ...? Please include the attached Imakefile patch - it recreates client/Freeciv.h from data/Freeciv; I submitted this when 1.7.0 was current, but it never made it in. > An attempt at correct building on Sun and SGI. > Sun: common libxpm paths problems Yes. Specifying the libxpm path causes the test for XOpenDisplay() to fail, the link command has a problem with order (it tries -lX11 -L/usr/openwin, which doesn't find libX11). I don't know how to fix it myself. > Post-1.7.2: > > A Freeciv utils pack, with civscore x 2 (xgraph/xforms), the > Civ II gfx converter, the icon splitter and other goodies. I've tried to use the civscore.log with xgraph, and failed. It would be nice to have a 'replay' or graphing function that works directly on the save files. A savefile directory cleaner is attached (small patch since last version). Submitted for inclusion into the distribution, if anybody but me sees the need. > 1.7.3: > [...] > Improved races (Massimo's patch). A 'must have', especially the fix for the 'city 0' names. It appears to cause some (unidentified) problems with the coloring of enemy units. -- Reinier Post rp@xxxxxxxxxx
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civgame-clean
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